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THE AVALIS ENCYCLOPEDIA

Death, risk & recovery

Checks to make before PvM, dangerous instances and PvP.

Game systems

Death, risk & recovery

Checks to make before PvM, dangerous instances and PvP.

Before risking gear

Use Items Kept on Death with the gear you plan to wear. A skull, Wilderness location or activity can change what you keep. Carry a teleport out where permitted and keep a spare recovery setup in the bank.

PvP keys

When enabled, eligible PvP drops go into a key. This changes collection, not risk. Skully values and claims the key at home.